Creatures

Dire Boars
Huge animals similar to typical boars, but greatly increased size. Capable of wielding some magical power for minor effects. Very dangerous. Theorized that their size is a result of breeding, magical manipulation, and/or genetic engineering.

Dragons
There are three creatures within the dragon category: Whelps, Pseudo-Dragons, and Dragons.

Golems
Magical mechanical constructs that are built to serve a particular task or chore. Designs can be for service and utility, but often war models are the most common. While they typically operate on single, programmatic routines, they can be enhanced with a spirit binding to allow for more advanced functionality.

Thudkickers
Large birds the size of ostriches with the temperament of cassowaries. Extremely colorful... and territorial. Often live in or near weird zones, but are prone to wander to seek more hospitable environments. Known for their heavy, reinforced skulls that they use to butt against challengers.

Zone Parrots
Small birds that are know for their elaborate songs and mischievous curiosity. Typically live in weird zones.

Zone Squirrels
Small rodents that are know to make their homes in ruins within weird zones. Attracted to ancient magical sources.